Hey just felt I'd chime in, the simulators mechanics are quite sound all you have to do is tweak things around. The simulator just needs the addition of the descriptions for hits, additional fighters also balance out the problem of the one really op fighter that seems to beat everyone and if you randomize the stats for the fighters then adjust the stats based on the fighters build and sizes then you have a decent and realistic win/loss ratio. The alpha is great, it just has to be fleshed out and the simulation needs to be run a few times to work out the kinks. I fiddled around with it and I'm continuing to tweak things and its working out well thanks for the simulator.